Character created for CGMA Cloth Creation and Simulation for Real-Time . Instructor Michele Ahn

Gallery

Marmoset renders

Arnold renders

Marvelous screenshots

Process

References

Week 1

Marvelous block

Week 2

Marvelous detailing and mask sculpt first pass

Week 3

Retopo base and backpack creation on Marvelous

Week 4

Clean topoloogy and uvs

Week 5

Textures base colos in substance and first render pass. Extra details like zippers ,buttons ,patches ,ect.

Week 6

Final turntable render ! 

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